Blast Radius 💥
Here is the hierarchy. Here is the governance objective. Pick the right instrument and put it at the right node — then watch the blast radius ripple through inheritance and find out how much of Contoso you just froze.
The one line that answers half of these: a lock stops the operation even for Owner. RBAC stops the person. Policy stops the shape. If the objective says “nobody, including admins”, you are reaching for a lock. If it says “this team”, RBAC. If it says “resources like this”, policy.
- Read the objective. Pick one instrument and one node.
- Right instrument at the right node = full marks + a combo step.
- Right instrument at a node that works but over-reaches = partial marks and a lecture about blast radius.
- Wrong instrument = a strike. Run out of strikes and the run ends — you get 5 at Foundation, 2 at Architect.
- The tier sets the pressure: how many instruments are on the bench, how many nodes are in play, the clock, the strikes and the score multiplier. Best scores are kept per tier.
- Some rounds add a 5-second snap check for bonus points — managed identity, evaluation timing, remediation.
- The clock shortens every 5 rounds. It bottoms out at genuinely uncomfortable.
Nested boxes = real inheritance. An instrument placed on a box applies to that box and everything drawn inside it. The animation shows you exactly how far it reached — including the subscriptions you did not mean to hit.
Keyboard: 1–90 pick the instrument · A–T pick the node by its letter badge · Y/N answer a snap check. Touch: tap the box.
Expert
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Standing by
Pick an instrument, then click the node you would place it on.
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What blew up
▸ What this drills (and where to go read it)
Concepts in the bank
- Policy effects — Deny, Audit, AuditIfNotExists, Append, Modify, DeployIfNotExists, DenyAction, Disabled — and exactly which two families need a managed identity on the assignment.
- Initiative vs single assignment — when a policy set earns its keep, and shared parameters.
- Exemptions vs exclusions (notScopes) — the two ways to carve out the sandbox, and why one has an expiry date and a category.
- Remediation tasks — new resources vs the thousand that already exist, and why compliance state alone changes nothing.
- Evaluation timing — deployment-time enforcement vs the periodic compliance scan.
- Policy vs RBAC vs locks — the shape, the person, the operation.
- Lock inheritance and lock traps — ReadOnly breaking legitimate operations, CanNotDelete blocking a scale-set change, locks beating Owner, and why the lock survives your RBAC removal.
- Tags — inheritance from RG/subscription via Modify, tag policies, and what tags do NOT do automatically.
- Management group design — depth limits, root-group assignments, subscription placement.
- Resource move rules — what moves, what does not, and what locks do to a move.
Whiteboards that cover it
- AZ-104 · Identity, RBAC & Governance
- AZ-305 · Identity, Governance & Monitoring Design
- AZ-305 · The Decision Trees
- AZ-104 · Storage & Compute
Sister game
- RBAC Roulette — same hierarchy, but roles and scopes instead of policy and locks.